




So, here we go! First post from scary old uncle TheAncientGoat ;)
Like most other mmo's it has a fantasy setting, as you can see in the screenshot and video, it also sports a Diabloesque style of combat
This was also found via reddit and the author wrote some pretty interesting commentary on developing such a game (which you'll see if you follow that link). Also, why not post upcoming FOSS games on our little corner of redditOpenSourceGames and we'll try and cover them if we have the time.
All subscribers to the FGD Planet feed (RSS/Atom) probably would want to add this feed. We split the planet into a game news planet and a development news planet. The latter contains game developer blogs and game engine news.
The video recording qualities of my portable device are weak, so the video I recorded is .. broken. It plays 3x faster than it is supposed to. What you see in it is me flying on an empty server at 500ms latency, trying out the the "mines" and the "burst" weapons.
A game with an even more awesome name is The Villany of Cat Food Inc., which introduced on our forums as a little puzzle game, which I found to be a sokoban-like with interesting and weirdly cute story.
JVGS is the latest game brainchild of the author of Fall of Imiryn. It is a black and white "poem platformer" meaning you (sometimes) jump on platforms made of words -_-. The style is based on xkcd while the levels are based on .svg files - they are pre-rendered for use in the game though. The feeling is melancholic.. The controls are... not polished.. The video has been recorded...
Pseudoform.. aka portalized. aka Open Source Portal. It looks impressive! The game relies on non-free physics and sound libraries but the developers wish to change that. They are also thinking about using the Cube2 engine (although Cube2's main developer considers adding decent physics to his engine as equally challenging as creating an own engine).
Ah Gun-Fu Deadlands (GFD), you are pain, but even more pleasure, simple and forgiving but non-forgiving also. It is a specimen of retro 2D graphics wild west keyboard-move, mouse-aim game. One shot and you die but you also have unlimited lives and unlimited bullets. The lovely piece uses LÖVE. (Version 0.5, so watch your back!) It Is pretty much fantastic and well-received, according to the comments made on GFD's forum.
Do you like to stalk? Gun-Fu Deadlands' dad can be spotted in this photo!
Two years have passed since this blog last mentioned Hex-a-Hop. The project now has new developers (the original author disappeared it seems) and some sounds have been added to the game. The following might be the first recording of the game with sound/music! Who knows, maybe it will convince you to try it if you have not yet...
Are you a fan of Trophy and/or Racer and sad about these two not developing further [BEEP Racer's last release was 24th Dec 2009, shame on my research!] or do you just like top-down racing games? Maybe the new, early-development racr will give you hope.
I have something rather off-topic for you: a 5-headed team that is working on a audio editor and a video editor is looking for #6 in San Francisco, USA. Both their products are rather minimal so far. Let's call this news content-creation-related. :)
By the way: Having problems with the YT videos? I found youtube-dl to be an excellent tool for downloading videos for off-line/no-lag/no-flash-crash-risk watching of videos. `youtube -bt URL1 URL2 ...` will download the best quality and use titles in file names.
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